Freecycle

Here’s something I’ve been meaning to post about for a while.

Freecycle http://www.freecycle.org/ is a worldwide network of groups who recycle items that its members no longer want by offering them to other members in the group for free.

For example this is the Leeds group http://groups.yahoo.com/group/freecycleleeds/

You simply post  on your local groups board what you are giving away and then people who want it get in touch. You can also post ‘wanted’ messages as well.

We’ve got rid of many items which have been surplus to our needs after our move, but would otherwise have gone to the skip via this route. An electric blanket, an old cooker, the cardboard boxes that we used to move (which are getting passed on immediately!!) and we’ve also picked up a bread maker in good condition.

I can’t recommend this highly enough.

Happy days are here again !!!

Gawd August was a pain. Tired physically, overcast emotionally led to one hell of a grumpy Newt. I try not to make this place a whingefest, hence no posts in August.
I’m over it now and back to my bouncy self.

Quick update

  1. I’ve joined the Gym and I’m loving it. Going again tomorrow or swimming (mmn whalemeat). Physical exercise rawks!
  2. Resurrected the writing project that I was actually going to get commercially published. Nearly torpedoed it with grumpiness towards the publisher (DOH!).
  3. Nearly finalised the games programme for Furnace (www.rpgfurnace.com). We’ve got D&D, Cthulhu, Burning Wheel, HeroQuest (of various flavours), Savage worlds, Traveller and a couple of small indie games (my own Monkey game included). Big push to get it full soon.
  4. Sending my mum in Northumberland houses down this neck of the woods (OL2 Royton/Shaw) for a planned move nearer to us.
  5. Finally played some Burning Wheel via Skype which rawks

First impressions on the new RuneQuest

Mongoose publishing, a UK company that made their name and business out of D20 games, have produced a new version of a game I have fond memories of Runequest.

Well this member of the ‘old guard’ (RQ2/RQ3, started in late 80s played solid until 99) opened his mind, stopped grumping and bought a copy yesterday.

Despite the fact that I’m more than happy with RQ2 with the Gloranthan Classics from Moon Designs, for my Old School RQ needs (despite playing Rq3 more I find it a bit broken in places and over fiddly), I’m quite enjoying MRQ.

Its nicely written, clearly laid out and despite a few typos is a joy to read.

I ran through character generation last night, and rolled up two characters in half an hour and found the char gen system much more streamlined. As someone who struggles with lots of maths in games I’m glad the characteristic modifiers for skills have gone and is replaced by simply using the appropriate characteristic or sum of characteristics as a base. Also I like the professions and character backgrounds, a much more streamlined version of cultural backgrounds and occupations from RQ3. Once niggle however was the laughable amount of kit that even a noble could afford. I rolled up a pc with a noble background and he could just afford his main weapon, a shield, a leather shirt and a backpack! I plan to fix this by having default equipment for each background and profession, like in RQ3.

It should also be noted that both characters I rolled up, a noble solider and barbarian woodsman, are without any magic. In the core rules only magic using professions get access to magic. I’m in two minds about this. On one hand one of the unique selling points of RQ as a system was that everyone got magic. However even playing in Glorantha you tended to find beginning players weren’t interested in what magic they had started with until they saw non player characters using it. Then quite often they wanted to dump the magic spells they started with and learn ones of more use. The new Rune magic system in MRQ with its pick up the runes left in the adventure approach will maybe work with these types of players?

Read thorough the Combat rules this morning on the bus to work with the intention of running a combat with my two new characters tonight. Looks pretty straight forward and there’s allot of rules that used to be house rules in our old games, such as the impaling weapons staying in wounds or being painfully ripped out. Saying this I’m still a bit timid about the lack of Total Hit points, since I played in Tom Zunder’s play test (version 1.5 of the rules) and we got really stuck on this point and ended up fighting the limbless broo for several rounds (think Monty Python Black Knight meets RQ combat). Saying this reading the rules it answers most of my questions arising from that combat.

So far its not the RQ of my yoof, and its not a modern RPG, in the sense that Burning Wheel, HeroQuest and Sorcerer are, by any stretch of the imagination but its a nice updating of a game that has many happy memories for me.

Furnace 28th -29th Oct

I haven’t wittered on about this one since its been quitely chugging away in the background. Well since Continuum, were we did a great deal of promotion its now begining to thunder along nicely. So come Oct we’ll have a room full of 50 gamers in a Sheffield hotel having a fun time 😀

Glassz

Life continues to move at light speed in the land of black puddings and opportunity.

Just about recovered from Continuum last weekend. I was lying when I said I was having a break from my gaming pursuits, since almost imeadiatly after posting that I was rattling of a proposal (for something I was actually commissioned to do about a year ago), shooting off emails and been asked to write for a new project which should be quick easy fun and actually make me a bit of loot (codenamed: Yes project).

Rachel officially joined the IPOD generation on Saturday, and despite the Nano she bought not being pink has wholeheartly bought into the whole brand.

Next project on my list of things to do after moving house is learn to drive. Of course before they let you control a ton of steel on the open road at high speed you have to have 20/20 eyesight. For those of you who have seen me squint or move closer to a notice you know that I don’t fulfil this criteria. In fact I gave up wearing my glasses 10 years ago, when I was poor skint and wanted to chase girls (in fact once I took off my glasses they started chasing me!!!). But my girl chasing days are over and I want to learn to drive. So on Saturday we went to the Spec Savers in Oldham and in an impressive 45 mins I had been eye tested and sold 2 pairs of modern glasses, one for general use one for looking suave at IT meetings. An hour an a half later I have the glasses, and I’m discovering a whole world of signs and words on the drive home. Had fun watching Battlestar Gallatica on the uberTV and noticing all the extra detail, with the added bonus I recline on the sofa the other side of the room. Only one drawback is that I can now see all the dust and muck around the house, which led to a frenzy of cleaning up.

So I’m busy getting used to viewing the world through glass and will fill/send off provisional liscene form today. Then in a couple of weeks I’ll start learning with the same instructor who taught Rachel 13 years ago and who lives just round the corner.

Back to reality?

Continuum was a blast of fun. I met lots of nice people, played some excellent games, drank lots, stayed up late, got a big pile of role-playing goodies and had way too much fun. The maddest part of it was it whooshed by far too fast. Didn’t so much go into work on Tuesday, but crash landed.

Some crazy people have already been talking about their next con, even the next Continuum in 2008!, or what they are planing to write. Me I’m going to take it easy for a couple of weeks. Tend the garden, play computer games, stroke cats and design/write websites.